A lot of Upgrades
Hello everyone, i did a lot of refactor of code and interface on this update, I'm still searching for feedback to understand what direction to take, for now the biggest news are:
- Characters details in the champ select (right click on them).
- "Slay the Spire" like map.
- New encounter type: Chaos, that has three version, 6x enemies of the same type, 3 enemies of any kind ( even from another biome) or 3 normal enemies whit random dimension (like very small harpy or a very big slime).
- The moves now are more showcased, having the focus on the actor and the target.
- Set Bonuses and more equip slots, now Characters have 9 equip slots and item can have set bonuses.
- New Icon for the Characters skills, now are more in color palette of the Character.
What is planned:
- Biome diversity.
- Events Floor with random unpredictable effects.
- new Biome Experimental Laboratory, with a lot of horror experiments as enemies.
Files
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Project Tower
A roguelike turn-based RPG (beta)
Status | In development |
Author | TheAlest |
Genre | Strategy |
Tags | Fantasy, GameMaker, Indie, Pixel Art, Roguelike, Singleplayer, Turn-based |
More posts
- Need more timeApr 17, 2023
- Free Beta test Week!Apr 09, 2023
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